A bottle and a cork cost a
dollar ten cents.
The bottle costs a dollar more
than the cork.
How much does the cork cost?
-- Puzzle given to Paul
Niquette by his father in 1939.
y solution
was wrong, of course. Same as everybody else's
during the seven decades that have followed. But
that day I was shown how to solve it, and something
wonderful lighted up my six-year-old cranium. The
moment marked the beginning of a penchant for solving
puzzles -- and later on, for creating puzzles,
thereby offering others the pleasure of finding
solutions.
Within fifty years, the Internet
asserted its primacy. What better venue will
there ever be for sharing puzzles with the
world! A search on the web for "puzzles online"
produces hits by the tens of millions. Heck, you
will find more than a hundred entries listed in the
table of contents at Puzzles with a
Purpose. By the way, one of those
puzzles has a grown-up title, Counter-Intuitive
Cork. Here are some observations about
that on-line collection...
Whatever the formal definition,
each puzzle is supposed to be a friendly test
of the solver's reasoning and knowledge, with
the latter augmented by materials from all
over the web. Solving each puzzle may be
mere entertainment, but...
-- hey, does the word 'mere'
really belong in front of
'entertainment'?
The idea of the puzzle is to invite passive
readers to become active solvers.
By convention, the published solution is necessarily
kept separated from the puzzle. Solvers must wait for
the next publication cycle or suffer some other form
of inconvenience, like looking up the denouement
on a different page or upside down in fine
print. On the web, the solution is one click
away. Suspense is thus self regulated.
-publication
opens up a galaxy of new conventions. The power of transclusion
by hypertext
deserves highest consideration. Optional links
augment the content of both puzzle and solution.
Gaps in a solver's knowledge get filled in instantly
for the occasion at hand -- and beyond.
Acquiring new knowledge cannot be avoided, as this
singular tool-of-the-web exploits and satisfies the
solver's curiosities (plural).
Paperless delivery makes
conservation of space meaningless. Indeed,
hyphen-
ation of words at the end of a line
makes no sense and impairs reading. Same for
right justification and small
font size. Sidebars and
footnotes can apply many graphical options.
Puzzles especially benefit from all the features of
on-line publication.
Everybody knows that there are two general
categories
for literature: fiction and nonfiction. Puzzles
can be fiction but their solutions must be nonfiction!
Please note the exclamatory punctuation. When one
thinks of nonfiction,
some twenty genres
come readily to mind...
Almanac
Biography
Diary
Dictionary
Documentary
Encyclopedia
Essay
History
Journalism
Letter
Manual
Memoir
Philosophy
Reference
Review
Science
Scripture
Statute
Textbook
Travelogue
Something seems to be missing on that
list. Isn't it about time for a new genre?
Meanwhile...
ver a decade,
Puzzles with a Purpose evolved from simple (Band Around the
Earth) and terse (Genesis Won One)
to complex (Next
Superbowl) and verbose (Sloping in the
Dark). Puzzles and their solutions,
unfettered by the conservation of paper, are free to
express any amount of literary content, in the form of
both essays and narratives. Whereas each puzzle
necessarily stands alone alongside its solution, some
puzzles became linked to others. Thus, a
half-dozen themes have emerged. They are listed
here with representative examples...
A few puzzles may have made original
contributions in science (To Billow or Not
to Billow), technology (Single Tracking),
and mathematics (Circloid).
Inasmuch
as the solver's powers of observation are called into
play, a puzzle and its solution might even result in
original insights into a baffling mystery.
Permit me to illustrate...
he puzzle Which
way, Amelia? was created with an
ambitious objective: To solve the greatest mystery in
aviation history: the disappearance
of Amelia Earhart and her navigator Fred Noonan during
their 1937 flight around the world. Theories and
speculations and myths appear on a million websites
pertaining to this fascinating story. An on-line
bibliography
lists more than a hundred published works claiming to
solve the mystery. Given all that, what might
one puzzle hope to accomplish?
As puzzles are expected to do, those
entries identify unknowns and solve for them.
Acting together, they address the most critical issues
in Amelianna. Then too, there are unknowables
in the historical record and popular
narratives. That means solvers must make assumptions.
Whether that collection of
puzzles accomplished the objective of solving the
Amelia Earhart mystery with finality -- well,
such a judgment is not within the scope of the present
essay.
There are three dozen links among the
individual puzzles, binding them together to form a
coherent whole, transcending disparate topics. The Amelianna
Collection totals 20,000 words
and includes 40 illustrations. More than a
hundred text passages were brought in from
worldwide resources. With its transclusions, that
would amount to a ten-chapter book -- if the set were
ever printed out on paper.
Some of those entries came about by
inadvertence as much as by design. The development
was dynamic. Over a period of months,
individual entries arose almost spontaneously, each
standing alone. As originally published, several
puzzles and their solutions were marked
"work-in-process." Comments and criticisms
received from solvers near and far influenced the
contents. New puzzles were added and brought
into confluence with the others.
hether these particular
aggregations will wind up in a book-like manuscript
remains to be seen, but -- hey, length is
irrelevant. Indeed, a stand-alone puzzle
qualifies for the new literary genre, especially one
enriched with hypertext-intensive features.
hat was the
working title for an early draft of this
essay. Because of its resemblance to mathematics,
problematics was thought by
the author to have more gravitas
than puzzle. A check
in OneLook
found definitions for problematic
(without the 's') in 29 dictionaries, such as "open
to doubt or debate" or "making great mental demands" or
"hard to comprehend or solve," each giving
emphasis to the embedded problem, which since
antiquity has always been -- well, problematic.
Indeed, some 44 online dictionaries have definitions for
problem that are generally distinguished from
that of puzzle and not always amenable to solution.
Here is how Oxford Dictionary defines problem...
matter or situation regarded as unwelcome or
harmful and needing to be dealt with and overcome.
An unappealing connotation is reinforced
by one dictionary
that gives problematics
(with the 's') a plural definition: "the
uncertainties or difficulties inherent in a situation or
plan."
Life is
not a problem to be solved, but a mystery
to be lived.
-- Thomas
Merton
The essay above is
pretentious enough without setting upon the word problematics hoping to engender
a recreational sense for it. Accordingly, the
word puzzle ("baffling
challenge that is said to have a solution") will just have to
develop its own gravitas as a
literary genre.
n 2012 l'auteur a pris
sa retraite à Jugon-les-Lacs, une ville en France
et a commencé à apprendre une belle
langue. Il
a écrit son premier 'puzzle' en français avec le
titre Nombre
Magique. Mais, le mot 'puzzle' a le
sens d’un jeu composé de morceaux que l'on doit
assembler pour faire un dessin.C'est à
dire en anglais: 'jigsaw puzzle'.
Cette
description n’est pas appropriée pour cette
collection avec le titre Puzzles
with a Purpose en anglais parce que
le but (purpose)
est éducatif dans beaucoup de sujets pas limités
à un jeu d'assemblage d'une image.
Une référence
propose le mot 'énigme' avec le sens figuré "toute
chose difficile à comprendre, à expliquer, à connaître."Il
semble que 'énigme' est proche du sens que cherche
l'auteur. En conséquence, 'énigme' va être utilisée pour les entrées
futures en français.